- Issue with Job Data seems fixed in latest beta.
-tried out Vision on SOIC8(5x6mm) & QFN32 (5x5mm) (normal and with part upside down)
for QFN32 upside down, got :
p: -2.0, -11.0px; -0.042, -0.231mm; s: 238.7, 236.8px; 5.01, 4.97mm; A: -21.04
Result: X= -0.042, Y= -0.231, A= -21.04
Elapsed time 103ms
for QFN32 Normal got:
p: -39.0, -33.5px; -0.819, -0.704mm; s: 237.5, 237.0px; 4.99, 4.98mm; A: 30.34
Result: X= -0.819, Y= -0.704, A= 30.34
Elapsed time 61ms
When I had both outline&pads checked, I couldn't get a unique result. There were 2 results both identical. So in this situation maybe recognise it is the same rectangle??? (Should they toggle each other??)
Once I unchecked Outline, it worked fine.
For SOIC8 Normal I got :
Filtered for distance, results:
p: -63.0, -120.5px; -1.323, -2.531mm; s: 286.1, 244.8px; 6.01, 5.14mm; A: 31.86
Result: X= -1.323, Y= -2.531, A= 31.86
Elapsed time 115ms
For SOIC8 upside-down I got:
Components from pads:
p: 46.0, -36.0px; 0.966, -0.756mm; s: 298.6, 239.5px; 6.27, 5.03mm; A: -23.89
Filtered for size, results:
No items left.
Finally, I tried out a SOT23....didn't work out initially. Couldn't get a lock on the pads. The nominal package size didn't work. But once I used what the vision was measuring, it did lock on the centre point of the SOT23.
I haven't figured out the difference between Filter by size / Acceptable Size /Size min&max.
I also noticed that when there was another object at the edge of the camera view, the vision created a much larger rectangle (= fail).
At one point I turned on a stronger light, which created a shadow. This effectively made the part larger. However, a threshold adjustment fixed it.
Once you get the scaling for Measure zoom added, it should be much better.
Didn't try out any pickups...just vision tab.
How is the discard distance used. (from center or edge of object. Is it a radius or diameter?)