Z limit switch hitting during placement / pickup (rmod)
Posted: Sun Sep 06, 2015 3:28 pm
I have an issue that the Z limit switch is sometimes being hit during pickup / placement of parts, it seems to me that the needle goes unnecessarily far down and miniscule difference in height on component placement / pickup Z position makes the switch trigger. I would assume the Z backoff value is supposed to be used for this but it seems to be ignored during pickup / placement? Anyone have any ideas of why this is / how to fix it?
Furthermore i'm wondering why the pickup / placement Z is being zeroed in between each new run / each first placement of parts even if those positions are set in the tapes file? This seems to just add an unnecessary lag, is there a reasons for this?
Thanks
Furthermore i'm wondering why the pickup / placement Z is being zeroed in between each new run / each first placement of parts even if those positions are set in the tapes file? This seems to just add an unnecessary lag, is there a reasons for this?
Thanks